Dec 21, 2011

Xmas Memories

I wanted to do a write up of some of the games that remind me of Xmas through their content or my connection to them. Feel free to jump in and add your own stories.




Burnout Paradise: This is the most recent entry to the list so I figured it's a good place to start. The game is an arcade racer set on an open world coastal city presumably during the summer or spring. Most of the other entries on this list have at least some winter themed areas. However, this entry is on the list purely based on the story. I got my PS3 for Xmas 2008, one of the best gifts I've ever gotten thanks to the incredible amount of fantastic games that have become available. When I got the console I had no games for it so this is the first one I bought. I said to myself, "I want a racing game" and saw only two prominent games on the PSN, the other was Gran Turismo 5 Prologue. I went with this title and it blew my mind how engaging and lengthy this game was. It's because of this game that most other games I've played since then have underwhelmed me, I set the standard very high from the get go.


Guitar Hero: This is another non-winter themed entry as it has no seasonal theme whatsoever. However, Guitar Hero exists in the memories of our minds as the Xmas toy for several years in a row much like how Elmo and Beanie Babies were previously and how Call of Duty has become since. Guitar Hero 2 was great. I played the shit out of it until I'd mastered all the songs. Then, my save file got corrupted so I did it all again. Guitar Hero 3 left me disappointed but I still played the shit out of it for months until I'd, again, mastered every song. I hadn't seriously played any other Guitar Hero since, save for GH: Metallica, and instead moved on to Rock Band which was superior but never stuck in people's minds the way GH did. In fact, it was Rock Band that was my first foray into the current generation of gaming consoles and became the catalyst by which I sought out to invest in an HD console.


Parasite Eve: For those who don't know, Parasite Eve was one of the exquisite PS1 games from Squaresoft's heyday. The potential franchise went criminally underrated and underutilized save for an unpopular Resident Evil knock off sequel and a 2nd shooter sequel on PSP over 10 years later. The original game would be sold short if it were compared to Resident Evil. It's an action horror RPG with outstanding graphics, an engaging combat system and a complex story based on evolutionary rebellion of mitochondria and one woman's fight to save the city from an uncombatable foe. Some of you biology fans will have serious science boners. I remember the game cinematics were popular at demo kiosks at the time and features some rather grotesque mutations involving mice. What's all this have to do with Xmas? Well, the story is set in New York City on Xmas Eve. There's no more festive, quintessential Xmas setting than NYC. For that this game makes the list.


Twisted Metal: This series was always one of my favorites. I found the story fascinating and the cast of characters piqued my teenage mind like nothing else. In fact, I was so interested in the series that for years I wrote a long going fan-fiction based on characters and elements from the series. This was back in the 90s before any of us had internet so none of this ever went beyond my little marble notebooks and good riddance. Twisted Metal has always been a fantasy demolition derby with machine guns, explosive rockets and demonic powers. Everyone from thugs, junkies, veterans, sociopaths, bounty hunters and otherworldly beings would bring their deathmobiles on Xmas Eve to the Twisted Metal tournament. For the victor they'd be granted any wish, for the losers death. The first game, my favorite, was set in Los Angeles. The sequels were set in locales across the world due to L.A. being totally destroyed in the first game. It's a loose premise looking on it now but back then it was just what my violent young mind was craving. Now, over 15 years later, I spend a lot of time playing games where I shoot guys in the face.  So, I guess it has come full circle.



Legend of Zelda: Majora's Mask: This is another game on this list due to it being an Xmas gift but it happens to be my favorite Zelda title of them all. The game wasn't as epic as Ocarina of Time (but honestly, what game is?) but it was no less satisfying with darker, more cerebral tones. Your mortality is represented by a 72 hour clock ticking down to the end of the world, a clock which stands as a constant reminder that you could die at any minute. I imagine what the citizens in the Fallout universe must have felt as the sirens started to ring and no one knew what would come next. It couldn't be too far off from this. Also, I find most of the 'side quests' in other Zelda games to be either tedious or boring but Majora's Mask relied heavily on fun side quests for character progression and engaging with the world. See, the world you're saving is full of many people with their own stories and problems. Your job, nay, your duty is to meet and help all of these people and develop a vested interest in the survival of their world. It's a powerful game.


Kirby's Adventure: Last, but not least, we have the oldest title on the list and my very first Kirby title. I've played through almost every Kirby title since then and I still say this is the definitive Kirby game. There's no inherent winter themes in the game but it's so fantastical in the dream world setting that it could suit pretty much anyone's tastes at anytime. I think my oldest gaming related Xmas memory is playing this game and eating Cookie Crisp cereal, both of them being gifts that year. It seems the longer we live the harder it becomes to feel carefree and satisfied. I can remember few moments where I've felt that way since though maybe that's just the magic of childhood memory clouding my judgement. Still, it's a great game and I've always enjoyed it thoroughly no matter what time of the year.


Dec 16, 2011

The Video Game Awards: The Farcest of the Farces

Award shows are all a huge farce. We can argue for or against this premise ad nauseum but it won't stop the award shows from coming. I'll just say this much. How can you quantify the value of not just one piece of art but a year's collage of art pieces and then grade them for the sake of determining the best? Any reasonable person will say you can't. At the most you could acknowledge an important piece of work or dedicate a ceremony to an entity with a long, inspiring career. But, those who've mastered logic are nowhere to be seen when it comes to television so...here we are. For the sake of argument I'll just compare the VGAs to other award shows assuming the Emmys or Grammys aren't farces themselves.

About a week ago was the airing of the 2011 Video Game Awards. First off, the program was aired on Spike TV. If that's not a red flag against the quality and validity of this program then I don't know what is. If you don't know what I'm talking about then just consider that Spike TV is the home of programs such as TNA Wrestling.


It's quality, family programming at its finest. If that's a little too heavy for you then Spike TV has more, an infotainment show called Manswers.


Entertaining and informative! With such a classy network available it'd be stupid not to host the VGAs on Spike TV! For those who don't know, Spike TV used to be known as TNN which you may remember as the former home of WWF programming and countless reruns of Walker Texas Ranger. As you can see they've cleaned up their reputation since then.

The VGAs were hosted by Zachary Levi. Is that right? Who is Zachary Levi? I mean, not only do I have no idea who this person is but he has no credentials to be hosting this show other than he's a person and he can read. Try to follow the logic: for the Emmys you should get television personalities to host, for the Oscars movie stars, for the Grammys musicians. Makes sense, right? Shouldn't you be getting some video game personalities to host the show? It seems like most of the behind the scenes guys aren't the best public speakers or their secrecy would have us believe but between eloquent, humorous people like Cliffy B., Ken Levine, Ted Price and such there's plenty of people who could pull off hosting duties. Granted a lot of these types of guys appear throughout the show to present individual awards. That's cool. But for the host couldn't they at least get a major voice actor or something? Someone we'll know? Not just some random actor who happens to be free and likes money. Speaking of which, why was Charlie Sheen there? Huh?! His speech summed up my sentiments exactly. He was only there because someone called him and offered him money. He couldn't care less about video games or the video game audience. He was there to read a few lines and eat free food in between his full time 'winning' schedule.

Now, about the awards themselves. When there's a competition of many contenders vying for one prize then that prize becomes highly coveted and its value increases. When the amount of prizes multiplies with ambiguous differences among their qualifications then the value of each prize disappears. Basically, the VGAs are to award shows as a special needs class is to musical chairs. Here's an illustration:


Yay, everyone's a winner! Game of the Year, Studio of the Year, Gamer God, Best 360/PS3/Wii/PC/Handheld, Best Individual Sports, Best Team Sports, Best Song in a Game, Best Original Score, Best Graphics, Best indie, Best Downloadable Game, Best DLC, Trailer of the Year. This is a short sample of the total awards list but you can see that there's a lot of fat to be trimmed off of this roast. Not to mention that most of the awards had the same list of nominees to begin with. Plus, some of the awards don't even make sense. Best Graphics? Okay, best in what way? Say you wanted to argue the best graphics out of Bioshock and Gears of War. How would you do it? Which is more realistic? Which is more vivid? Which has a quantifiable lead on the others taking into account texture resolutions, simultaneous objects, density, etc.?

Which brings me to the most glaring flaw in the entire show: Most Anticipated Game. So we're handing out awards now based purely on hype rather than merit? Are we seriously going to do this? Fine, then lets go all the way. Let's start airing a bunch of never before seen trailers for brand new games during the show to get people excited about next year's games we want them to buy. Oh wait, they did that too! Fortnite, Mass Effect 3, Bioshock Infinite, The Last of Us, Metal Gear Rising, Tekken Tag Tournament 2 just to name a few all aired new trailers during the show. Summing up the show were musical performances by the Black Keys and Deadmau5. Again, neither have any significant connection to video games other than some people who like games may also like their music.

The VGAs are part popularity contest, part shameless advertisement, part charity award show, part B-Level celebrity variety show. In all fairness I'm sure the people that worked on the games that won awards worked very hard for a very long time. Your efforts deserve applauding...in the form of your salaries, the satisfaction of your customers and your promising future endeavors in the business. Maybe you take pride in these 'prestigious' awards but you know what the actual point of this was. A few games get to be rebranded with stickers and blurbs on the cover that'll offer little to no benefits while a few more names of hardworking teams get brushed off and forgotten. I hope that after party was worth it.

Dec 9, 2011

Year in Review: The Ballad of Good Vs. Evil

The year is almost done and Christmas is around the corner. With that in mind I think there's no better time than now to do a best and worst list. Now, these games are just the ones I completed this year and not necessarily the year the games were originally released. I will discard games which I've played or completed in previous years. All the games I completed this year will be listed at the end.

Best of 2011:

Portal 2: An incredible brain teasing adventure that's easy to learn but hard to master. The only shortcomings are in the replayability and complexity of the final puzzles. Some of this is alleviated in the co-op campaign but even that is surprisingly easy for the most part. There's more free DLC on the way including a level editor for those unfamiliar with the Source Editor so there's no regrets with this purchase. Also, it's more clever and humorous than anything on the market today. And really, anything that spawns this many internet memes has to be great, right?

Fallout: New Vegas: I love a deep, immersive RPG and this one takes the cake. The game is extraordinarily buggy despite a year's worth of patches, tweaks and DLC but it's definitely playable. Fallout 3 has the same problem but if you're willing to give the game patience it can be your best friend, your fiance and your mistress all at once. Personally, this was my favorite game this year and thanks to phenomenal DLC expansions I'm still playing it. For action RPG fans there's very little to hate in this package aside from the bugs. This game is even better than Fallout 3 if less impactful.

Super Mario Galaxy 2: The sequel to Mario Galaxy is quite similar however the levels are more linear courses rather than the sprawling environments of Mario 64. This is the perfect companion to New Super Mario Bros.. In fact, Mario Galaxy 2 includes several 2D levels that play with gravity and props in crazy new ways. As always, Mario stars in the best platformers on the market and I doubt anything will top this game until Mario's next adventure. If you liked the first Galaxy and New Super Mario then you're in for a treat.

Assassin's Creed 2: The first Assassin's Creed was a great idea that was held back by a few control issues, uninteresting side quests and a prolonged campaign that overstayed its welcome and became superfluously combat heavy. This game takes the good, polishes it, and transplants it into a more fun campaign that's ultimately similar to the previous game but flows so much better without getting boring. Seeing as this game has received not one but two direct sequels there's a lot of gold to be mined out of this concept. This game is the true beginning of what could become the new Legend of Zelda. In many ways it already has become that important with the community.

Grand Theft Auto: The Ballad of Gay Tony: Grand Theft Auto 4, one of my personal favorite games of all time gets one last, crazy sendoff with this expansion pack. Calling it an expansion pack really short changes this game. It easily contains a 10-12 hour campaign reminiscent of the crazier styles present in GTA: Vice City not to mention a healthy spread of side missions and diversions. Also, there's a host of new weapons and abilities available including a riot shotgun and parachute jumping from planes. Plus, you have the option to replay any mission you want to try and get the best scores possible, a feature Rockstar has wisely recycled for future games. TBoGT may not be as long or strong as the original GTA4 but it's easily just as fun if not more so compressed into a smaller package that still blows away most other high profile games in the genre. All I can say is, "Bravo Rockstar, bravo!"

Worst of 2011:

Bulletstorm: Everything about this game either stinks or is poorly utilized. The controls are fluid and fun but the enemy AI prevents you from exercising it properly either from being too smart or too dumb. The storyline is lame and predictable. The writing and dialogue is about what you'd expect from a Beavis & Butt-head dream journal. The skill shot system is more frustrating than fun and most of the time you actually pull off a good one is due to it being practically spoon fed to you. For an FPS from Epic Games the difficulty level is yawn inducing. This might be the worse game I ever finished in my life, period.

3D Dot Game Heroes: For being an homage to the Legend of Zelda this game unwisely focuses on fan service and references rather than fun game design and balance. The dungeons are boring and devoid of any meaningful puzzles. Combat is either laughably easy or controller breaking difficult based on how long your sword is. The mini games are so difficult they were probably rejected from Demon's Souls. To its credit the game is fairly long, includes a new game + and has some humor to spare. However, this game is rooted in the game design cliches of the 80s for better and for worse. For the most part it's for worse. I'd just play Legend of Zelda instead because it's still more fun than this.

Red Dead Redemption: This game isn't bad per se but it's boring. You could say this game is essentially Grand Theft Auto 4 set in a 1911 Western. If that sounds like a great idea to you then cool, you'll probably love it. However, to me the joy of GTA comes from the vitality of the city, the people and creating chaos at my whim. Also, I happen to like stories involving drug gangs and organized crime more than Westerns. When you get down to the meat of Red Dead Redemption it's a lot like GTA, you ride a horse to one mission checkpoint, complete it, then ride to the next mission. In GTA I loved driving around because there was always something to see or havoc to create. In RDR there's just open space. Sure you can hunt animals, collect herbs, infiltrate gang hideouts, wrangle horses, etc. However, these activities bored me and didn't make up for the all the dead time when I'm just traversing empty space. I later learned I could fast travel via campfires but I expected more out of this title. So what I'm saying here is that the game isn't bad but I was just disappointed. It has a solid ending though.

Bad Company 2: Before I start I can't comment on the multiplayer campaign. I haven't played what I feel is a substantial amount of time in it to voice an opinion. However, the single player campaign is a complete mess, a total joke. The enemy constantly bombards you with rockets to keep you from cover which is more infuriating than exciting given you often can't retaliate without losing a limb. To me the worse offender is all the vehicle missions. Vehicle missions in military shooters are never fun, they never make sense and they always feel cheesy. Overall, this campaign is one of the worst I ever played but I know it was only a small part of the overall package so I won't fault it as bad as say Bulletstorm.

Need for Speed: Hot Pursuit: Like RDR this game wasn't all that bad except for a few issues. However, I was greatly disappointed. See, Criterion's previous game was Burnout Paradise which is my favorite driving game of all time. I can't heap enough praise on Burnout Paradise. Hot Pursuit, by comparison, was a major step back. Sure the driving was good and the cars were fun. Sure the courses were varied. Sure you could drive around the county at your leisure like you could in Burnout. However, Paradise City felt alive and thriving. That's what made it fun to drive in. Also, Burnout hosted a massive online package of missions and competitions. Hot Pursuit doesn't. Sure, you could compete with your friends for the best times on courses and missions. Sure, there were plenty of online races. But all of this could be done in Burnout Paradise and lots more. The biggest disappointment is that the Cop campaign is more aggravating than fun. The racing campaign I enjoyed a lot but would have been better without all the traffic that pops in just early enough for you to notice but just late enough for you not to be able to dodge it. I wanted Burnout Paradise 2, and this game wasn't it. Otherwise, I'd recommend this game it was fun for awhile.

Honorable Mention:

Pac-Man Championship Edition DX - Best New Downloadable Title
The newest iteration of Pac-Man feels completely different than the old arcade days. Now, the ghosts form a train that constantly tails you, the maps transform dynamically and you're fighting the clock rather than the board. The first time you hit a super pellet and eat 30 ghosts in a row you'll get what this game is about. It's as quick and addicting as anything I'd played this year.

Chrono Trigger - Best Retro Title
My favorite game is Final Fantasy 6. Chrono Trigger came out about the same time as FF6. I believe that if I'd played this instead of FF6 when I was a kid then CT might be my favorite game of all time instead. Who knows? This is a classic RPG with a few elements that feel innovative even today. Plus, it holds up exceptionally well after over 15 years and the DS remake adds a few complimentary features that make the game immediately better.

MAG - Most Anticipated Sequel
MAG is a pure multiplayer shooter akin to Call of Duty and Battlefield's online offerings. The difference here is that it's an exclusive PS3 title that boasts up to 256 player battles on dedicated servers. Teamwork has a heavier emphasis in this game than most others of its ilk otherwise the experience falls apart. There's several issues holding this game back from greatness along with a general lack of content in the package. There's only three maps per game mode although each map is so huge it's not as glaring a weakness as it seems. There's very few weapons and virtually no variety with most of them. Worst of all is that the community is arbitrarily broken into three factions and you can't switch between them at will. So, basically one faction is massively overpowered in number and commitment while the other two get beasted more often than not. I imagine a sequel could fix most of the problems, issue a ton of new content and make a serious run at building a community that's competitive with the big boys. I'd keep an eye on this if a sequel comes because it could be huge.

And there's my best and worst of 2011. Thanks for reading.

The Complete list of 2011:

PS3:
3D Dot Game Heroes
Assassin's Creed 2
Darksiders
Dead Nation
Grand Theft Auto: The Ballad of Gay Tony
Hydrophobia: Prophecy
MAG
Need for Speed: Hot Pursuit
Pac-Man Championship Edition DX
Portal 2
Red Dead Redemption
Sonic the Hedgehog 3
Streets of Rage 2
Super Startdust HD

PC:
Battlefield: Bad Company 2
Bulletstorm
Duke Nukem Forever
Fallout: New Vegas
Half-Life
Recettear

Wii:
Kirby's Epic Yarn
Super Mario Galaxy 2

Nintendo DS:
Castlevania: Dawn of Sorrow
Chrono Trigger

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